There’s a lot of contention over just what games are and who plays them. The attitude that some people don’t belong in gaming circles largely centers around the idea that only certain people are “true” gamers. Instead of tackling that faulty rhetoric head on, today I’d like to set a baseline for productive conversation on games and gamers. Accordingly, here’s some useful stats gathered from 2015 survey data related to gaming.



There’s some pretty big takeaways here. The first is that there is a roughly equal division amongst genders in gamers. While it’s not in the infographic, it’s worth mentioning that boys 18 or younger make up only 17% of the game playing population while women 18 or older constitute a much larger 31%. Another is how people have many different ways that they choose to play games; and many different genres that they enjoy as well. A total of 60% of games failed to receive a rating of Teen or higher, meaning that only 40% of games are marketed explicitly to those 13 and older. The bottom line is that it’s difficult to have any kind of statistical foundation for the argument that only certain people play or should play games.

Works Cited

Entertainment Software Association | 2016 Essential Facts About The Computer And Video Game Industry. (n.d.). Retrieved March 27, 2017, from